8th September 2011, 07:53 AM
(This post was last modified: 8th September 2011, 07:55 AM by Sith.)
Dinosaur Wrote:Still think a few practical 'non-archaeological' skills like the chemical toilet offering above would be handy too - tying knots that can actually be undone again in the only bit of section string on site, for instance, or how to make the b**tard pump work, and indeed how many things can, in fact, be fixed using nothing more than a trowel, 6" nail and 3lb lump hammer (or metric equivalents). These are the skills that make a digger stand out and get him/her re-employed next time around....
Don't forget to have a cheap multi-tool and a roll of ducktape in your site bag. An ability to carry out creative bodges can soon make someone highly employable.
Oh, and if someone from the office calls and asks you if you've ever done xxxx, always say 'yes' even if your only experience was a couple of days on a student training dig.
D. Vader
Senior Consultant
Vader Maull & Palpatine
Archaeological Consultants
A tremor in the Force. The last time I felt it was in the presence of Tony Robinson.
Senior Consultant
Vader Maull & Palpatine
Archaeological Consultants
A tremor in the Force. The last time I felt it was in the presence of Tony Robinson.